How Done It

Voice mystery cases. Pick one and solve it.

Have a mystery in mind? Send it in and we may turn it into a case.

Make a case

Fill in the three basics. Add anything else you like.

The basics

What happened, and where.

Who did it. This is who the player talks to.

How they did it.

Options (add any you want, skip the rest)

The feel of the story.

Things the player can look at in the case file. Maps, objects, weapons, things "left behind."

Anyone else in the story. The brief introduces them to the player, and they can be red herrings.

The heart of How Done It is catching small slips during the interrogation. List specific ways the suspect gives themselves away.

Get updates (optional)

Leave your email if you want to hear when your case goes live.

The Helpful Neighbor

Talk to the suspect. Solve the case.

Bob, the suspect

Bob

Mara, Carl's housekeeper

Mara

Nina, Carl's cousin

Nina

Detective notes sketch showing window placement, jewel case location, and people nearby
Case notes
Street view of Carl's home with open window and living room where the jewel was kept, and Bob's house across the street
Street view

Uses your microphone. Allow access when prompted.

Bob

How Done It

The Helpful Neighbor

Talk to the suspect. Solve the case.

5:00

Your conversation will appear here.

Name your suspect

Who committed the crime? You will answer five questions to prove your theory.

Prove your case

Answer all five questions. You need 5/5 to pass.

Case unsolved

0/5

Score: 0 of 5

    Carl's home from the street: open window and living room display case
    Street view
    Detective notes: windows, jewel case, and who was nearby
    Case notes